GRAPHIKA MANILA 2013 - Part 1 of 2

Last Sunday, I went to Graphika Manila's event this year and surely, this is one event you shouldn't miss. I've been going to Graphika Manila for the past two years and this year, they really took it up a notch. For those of you who aren't aware what Graphika Manila is, it is the premiere multimedia and graphic design event in the Philippines.

It is aimed at bringing to the community a sharing of ideas, inspirations and insights on the creative aspect of design. Graphika Manila brings together creative minds to listen to inspiring stories and celebrate the works of the best multimedia & graphic designers from the Philippines and from around the world.

I went to the event with some of my friends. This year's event was a first to most of them and they did not regret going. This year's Graphika was held at the PICC Plenary Hall. It's a bigger venue than last year's and it was really jam-packed because the place was filled up to the balcony of the Plenary Hall. 

The only down side to this though is that there are too many people so it took a lot of time to enter the venue which resulted to cutting off some minutes of the talk and rushing some parts of the event. But it was still enjoyable, nonetheless. The long wait was worth it!

The event was hosted by Sarah Meier and Margaux Sue. Sarah was a nice addition to the host. I loved how they introduced the speakers and the way they speak. Haha!

James White of Signalnoise was the first one to talk. He really set the mood for the whole event. His talk was really inspiring and there was never a dull moment. James White is a visual artist, designer, speaker, and the one-man crew behind the Signalnoise studio in Dartmouth, Nova Scotia, Canada.

I learned that you should always keep your unwanted files because you'll never know when you'll be able to use them in the future. One time he was asked by his friend to make a poster for something which was needed the next day. Luckily, there was an experimental illustration in his files which he worked on a long time ago and used it for that which surprised his friend by how "fast" he did his work. Haha! 

We should also learn to use the social media in an appropriate way and that we should choose wisely the accounts that we're gonna sign up for. He's one of my favorites in the set of speakers!

Next to talk was Devilrobots, represented by Koto & Shin.

Devilrobots is a five-men design team established in 1997 and based in Tokyo. Their main works are graphics, character designs, audio-visual, web designs, toys, CD jackets, clothing and more! I really liked their talk too because I find their presentation really cute because of their style in illustrating.

Their office looks really awesome!

Devilrobots collaborated with Graphika Manila for a shirt design. Supah cool guy! 

My face lit up when they showed their collaboration with Disney!

I was really amazed by their talent when they did this on the spot! From a single bear illustration, they were able to make 6 different versions by just alternating it a bit and it was done in minutes!

They also worked on a Naru-tofu illustration. The trick was copying and pasting illustrations simultaneously. I loved their work as well.

After Devilrobots, it was Sony Pictures Animation's turn to take the stage. And it was represented by kababayan (lol), Armand Serrano!  He's a visual development artist there.

He showed a really short clip for Cloudy with a Chance of Meatballs 2 which got me really stoked for this film! Those strawberry creatures are so cute!

He showed some really cool visual development art from Cloudy with a Chance of Meatballs and Hotel Transylvania. Some of his art gets to be in the film but some don't so the key is persistence. He also worked for Walt Disney Animation before and named the snow cone vendor in Lilo and Stitch after his son's name. How cool is that? And he also included a parol (an iconic Filipino Christmas decoration) in one of Lilo and Stitch's episodes. 

I also found out that it took 10 years for Hotel Transylvania to be fully developed. It went under different directors and stories. Pretty crazy for an animated film! (But I think this is normal, especially for animated Disney films) But it paid off because Hotel Transylvania was a hit!

It was Ryan Honey's turn to take the stage after Sony Pictures Animation. He runs a design-driven production company called Buck and they've got lots of really cool stuff to show off!

He worked on commercials such as Keebler cookies and V8 V-Fusion. He also collaborated with Sundance Film Festival which had very funny and entertaining videos. The video editing skills were really great and innovative. I enjoyed most the two muppets for Sundance. Check out his stuff so you'll understand what I'm talking about. 

Next up was Jessica Walsh! She's a designer, art director, professor and partner at Sagmeister & Walsh in New York. I consider her my most favorite speaker because of her amazing personality and very inspiring presentation/talk. I almost teared up at how awesome she is. I just love her and her dedication to her profession.

These are some of the inspiring quotes that she shared with us. I learned that we should treat work like play and we would never have to work for the rest of our lives. Her rule was to "play" while working and the money will soon come after. There's something about her that made me love her even more. You'll find out about that in my second post!

She worked on a lot of amazing typography campaigns. See more of her work at her website here

It was Pixomondo's turn after Jessica. The company was represented by Benjamin Seide. Pixelmondo worked on the visual effects on popular and big budget films and TV shows such as Game of Thrones, Hugo, Sucker Punch, Super 8, Journey 2: The Mysterious Island, Iron Man 2 and many more.

He showcased the visual effects process on some movies and shows and I find them really cool because all of them looked so realistic that I thought they were really on set. It turns out, a lot of things are added in post-process such as the train and train station in Hugo and some castles in Game of Thrones.

He also talked about the stereoscopic 3D process which got me all giddy. I love 3D! It's a crazier process if it's a 3D movie because you're working with two eyes to get the 3D effect which means longer rendering time. I can't explain it here that much. It's just that complicated.

He ended his talk by showing a trailer for Star Trek: Into Darkness which got everyone hyped up.

And the last speaker but not the least, Benja Harney of Paperform. He is from Australia and he worked on paper crafts and pop-up books for big brands and personalities.  

He worked for brands such as Hermes and celebrities like Kylie Minogue. Personally, I will never have the patience in doing what he does. I really admire him for dedication with his work and how much he loves it. 

And that concludes the first part of my Graphika Manila experience. Click HERE for Part 2!

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